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Dal March 29, 2007
famisamis March 27, 2007
Instead of this being a geography-based game where we have to locate where something is, I think you should match the timeline up with visual representations of the different architectural styles. Then we can learn what each style is AND where it's from.
| Highscores - Timeline: Architecture | Place 41 - 50 | |||
|---|---|---|---|---|
| Player Name | Score | Time | Date of Play | |
| 41 | CadetTerry | 70% | 1:06.2 min. | 2007-04-11 |
| 42 | jota52javier | 68% | 1:46.9 min. | 2008-03-12 |
| 43 | fourwinds | 68% | 1:59.2 min. | 2008-10-10 |
| 44 | escoda73 | 66% | 1:02.0 min. | 2008-02-12 |
| 45 | shemzo | 66% | 1:36.1 min. | 2008-04-01 |
| 46 | qwizevo | 66% | 1:41.2 min. | 2008-10-01 |
| 47 | Rincewind | 66% | 2:09.4 min. | 2007-04-12 |
| 48 | williamnsnyder | 64% | 1:41.1 min. | 2008-05-05 |
| 49 | mcfrondo | 64% | 1:48.3 min. | 2008-02-22 |
| 50 | GlennDetgen | 64% | 2:24.3 min. | 2007-04-20 |
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Anonymous, 2 days, 22 hours ago
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Anonymous, 1 week, 2 days ago
Anonymous, 1 week, 3 days ago
I like this game just the way it is, I can tell a lot of thought went into it.