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Dal March 29, 2007
famisamis March 27, 2007
Instead of this being a geography-based game where we have to locate where something is, I think you should match the timeline up with visual representations of the different architectural styles. Then we can learn what each style is AND where it's from.
| Highscores - Timeline: Architecture | Place 21 - 30 | |||
|---|---|---|---|---|
| Player Name | Score | Time | Date of Play | |
| 21 | profwonka | 100% | 0:46.8 min. | 2007-05-29 |
| 22 | carlberger | 100% | 0:51.3 min. | 2008-02-26 |
| 23 | FS | 100% | 0:55.7 min. | 2008-07-25 |
| 24 | pelusa | 100% | 1:03.1 min. | 2007-08-08 |
| 25 | Stalis | 100% | 1:06.7 min. | 2008-02-16 |
| 26 | tiomatt | 95% | 0:46.1 min. | 2007-08-28 |
| 27 | LUIS | 95% | 0:50.9 min. | 2007-08-09 |
| 28 | nynke | 95% | 1:04.0 min. | 2008-05-29 |
| 29 | jannizz | 95% | 1:05.1 min. | 2008-06-10 |
| 30 | Constantia | 91% | 1:20.3 min. | 2008-06-14 |
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Anonymous, 3 days ago
Anonymous, 1 week ago
Anonymous, 1 week, 2 days ago
Anonymous, 1 week, 2 days ago
Anonymous, 1 week, 3 days ago
I like this game just the way it is, I can tell a lot of thought went into it.